my build on my orc is from old 360 range in .eu '16 - '19 (reached /80 2nd stint with the game) so when i transferred from .eu to .com i had my relig level in .eu transferred to .com first stint was cold mage this was in '09 - '11 was able to reached /30 in 345 range during my first stint and...
i also use axe+maul prec+str w/ 15 prec cults but my total prec doesn't even reach 11k lol barely 7k
reason why elf orc existed was due to double racial it didn't exist back then when there was no remove cd
back then elf-stab w/ hammer/axe used to exist in 345 i played alot in that since free...
the reason why orc is missing even with 15 prec cults is due to not having double racial orcs have been broken since ages and way more broken when they introduced of remove cd and racial abilities now that remove cd is gone people have been constantly crying about orcs missing i don't see any...
It may be cheap yes. But I've noticed people like i said just go either anti physical or anti magic i.e. if orc is anti magic they're not going to fight anti phys in 1v1 vice versa
during the x2 exp week MAD had a x3 on going exp he didn't realized he had turned on for so long that's why we were getting 1.7kk+ exp
so that's the normal exp
1v1 itself is fine, but reset abuse and cults being used mid-fight ruins it.
Players dump 15–30 levels into anti-crit (magic or physical) and just use anti dbl+trpl whichever they're fighting cherry-pick opponents they can counter.
Temporarily disable reset and cults. This would force players...
before implementing or even trying out few suggestion. please fix 7 AC cults used giving more AC than 15 AC cults used orcs missing double/triple or combined against Mages is ridiculously stupid and dumb(even if using precision cult+weapons with precision) if it was against elves i'd be okay with it
Doppelganger disabled, Hidden from lists disabled This is a good change. It makes encounters more transparent and fair, reducing frustration from hidden or having multiple doppelgangers.
“Remove Cooldown” disabled, racial ability cooldowns halved This feels healthy for PvP. It prevents abuse of...
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