Orc Misses a Lot

Kakarot

New member
Currently orc is back to a very bad state from a balance point of view. There are too many defences vs orc. As everyone in game knows how stupidly broken AC cults are and openly being abused. Right now what is happening is if orc disembowels people quickly switch to shields and staff with wind/soaking essence and that completely negates the damage of orc. Earlier this was not the issue because you could use double racial and elf racial has suppression built into it.
So in order to bring a little balance to the game please add Supression to orc racial.
The balance changes should be taking little more seriously in discussion of top pvpers Such as Chifir, Tony, Sparktak, Kenpachi and Lucifer.
Current state of game Mage most broken still, stats are overtuned completely. AC cult supplies extremely overpowered it needs to be tuned way down. Or atleast if we use precision cults they should nullify each other.
 
У магов отобрали круговую защиту, лишив гарантированой 40% защиты от физ ударов. Все остальное — проблемы лично тех, кто хотят и рыбку съесть, и на х*й сесть: вари шмот в меткость против ветра, вкидывай в крит 30+ чтобы перебивать антикрит. Вот кто в пролёте — так это эльфы, у них сейчас ни хп, ни урона, к тому же орки под культами пробивают броню и нормально попадают — потому предлагаю снизить оркам меткость в 2 раза.

P.S. там УЖЕ 300% подавления и 50 секунд действия.
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Problem with mage is that it has too much hp and even with slash, it becomes hard to kill mage because very high AC due to cults. Orc should kill mage as easy as elf kills orc, mage should not be a special case.
 
Problem with mage is that it has too much hp and even with slash, it becomes hard to kill mage because very high AC due to cults. Orc should kill mage as easy as elf kills orc, mage should not be a special case.
Wanna see chifir (orc) vs doppel (stab) logs?
Spoiler: doppel loose twice. Don't tell about stab "easy kills orc", pls.

2nd, if mages have high damage build (glass cannon) they also have around 65-70k mana = 130k on amphora against orcs 300-320k, + orcs have 40% SOF, resists and chance to block 50% magic damage etc.

Mages already half-dead-class, dont kill them completely like stabs.
 
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Currently orc is back to a very bad state from a balance point of view. There are too many defences vs orc. As everyone in game knows how stupidly broken AC cults are and openly being abused. Right now what is happening is if orc disembowels people quickly switch to shields and staff with wind/soaking essence and that completely negates the damage of orc. Earlier this was not the issue because you could use double racial and elf racial has suppression built into it.
So in order to bring a little balance to the game please add Supression to orc racial.
The balance changes should be taking little more seriously in discussion of top pvpers Such as Chifir, Tony, Sparktak, Kenpachi and Lucifer.
Current state of game Mage most broken still, stats are overtuned completely. AC cult supplies extremely overpowered it needs to be tuned way down. Or atleast if we use precision cults they should nullify each other.
Кто тебе сказал что тони люц и кенпачи топ пвп игроки во первых? Чифир и Спарта до они хорошие бойцы.
1. проблема у тебя и у твоего раскача и с вещями, как может быть что я на маге рекдо но убиваю чифира а он меня магом убивает чаше чем я.Значит проблема в тебе а не в орках.
2. у орка и так приимущество протев магов ( родное сопротивление к магие)
3.Припасы культов это не дорогое удовольствие может позволить купить себе почти каждый 24 пт стоит в частных магазинах к + он еще в рулетке падает так что тут явно проблема лично твоя
Магам и так убрали шм3 и дали шм 2 куда еще урезать его
 
I am not saying I cant afford cults what I am saying is that Agility cults are too strong and a bit unfair against orc. But I am not asking to get that removed. My only point was supression and that got answered by Nameless.
Mage also get tumble with fencing build and very hard to land a slash because of Colosal endurance pot. So mages do have a lot of defence already.
My issue with the current state is it takes forever to kill. Also a fight vs mage should not feel like a fight vs an elf. If I have 11-14k chth I should rarely miss on a mage. Because I am sacrificing a lot of hp for a glass cannon build. But this is not the case because the AC cults are broken right now. Top 1v1 orc players like Chifir can verify this claim. Mages have plenty of defences, they can also play frost mage 30% chance to trigger freeze. With Pathos the Shield of faith gets ignored by a large extent.
 
Все я да я, харе ныть, магом и так трдно попасть по орк? ты играл магом против орка?? Постоянно щит веры орка + врождебная зашита от магии и промах. Я когда в 1 раз увидел совсем офигел.Если у вас руки кривые и и не умеете правельно раскидывать школы то вам и веши 100\100 не помогут как и припасы культов ( как мерку, его почти каждый убивает)
Ищи проблему в себе а не в ком-то другом.
 
As I said it is not about me, ask players who are top Orcs on the charts, why are you getting personal here? Did I touch a nerve? I didnt even mention I cannot kill. I clearly said others have this same opinion. It's okay don't cry about your favourite race if it should be nerfed.
I have played Orc vs Mage and played Mage vs Orc. For me mage vs orc match up feels way more comfortable. (As a yardstick I have killed every player in the game 1v1).
I just dont have motivation to play 1v1 seriously because of all the bugs, same as Spartak also doesnt want to play right now.
 
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Currently orc is back to a very bad state from a balance point of view. There are too many defences vs orc. As everyone in game knows how stupidly broken AC cults are and openly being abused. Right now what is happening is if orc disembowels people quickly switch to shields and staff with wind/soaking essence and that completely negates the damage of orc. Earlier this was not the issue because you could use double racial and elf racial has suppression built into it.
So in order to bring a little balance to the game please add Supression to orc racial.
The balance changes should be taking little more seriously in discussion of top pvpers Such as Chifir, Tony, Sparktak, Kenpachi and Lucifer.
Current state of game Mage most broken still, stats are overtuned completely. AC cult supplies extremely overpowered it needs to be tuned way down. Or atleast if we use precision cults they should nullify each other.
bring back remove cooldown but put a small cooldown on the pot itself so can constant racial like 10 seconds
 
I say go back to when gears was +25 and everything was SIMPLE. All these changes just bring in more bugs that MAD cant seem to find or fix. Its one issue after another 24/7.
 
Stabs miss orcs just like orcs miss mages?


I only see problem with this stuff: 1769976490091.png, if we fixed it (for example, divide effect /2 compared to what guilds give) -- we have work triangle imo.
 
I am not saying I cant afford cults what I am saying is that Agility cults are too strong and a bit unfair against orc. But I am not asking to get that removed. My only point was supression and that got answered by Nameless.
Mage also get tumble with fencing build and very hard to land a slash because of Colosal endurance pot. So mages do have a lot of defence already.
My issue with the current state is it takes forever to kill. Also a fight vs mage should not feel like a fight vs an elf. If I have 11-14k chth I should rarely miss on a mage. Because I am sacrificing a lot of hp for a glass cannon build. But this is not the case because the AC cults are broken right now. Top 1v1 orc players like Chifir can verify this claim. Mages have plenty of defences, they can also play frost mage 30% chance to trigger freeze. With Pathos the Shield of faith gets ignored by a large extent.
the reason why orc is missing even with 15 prec cults is due to not having double racial orcs have been broken since ages and way more broken when they introduced of remove cd and racial abilities now that remove cd is gone people have been constantly crying about orcs missing i don't see any issue this is just pre-double racial introduction to the game i've played 07-08 where orcs don't use elf racial Kinglock was the best orc i've seen back then when everyone was playing mage/elf stab take note religion reset/guild reset was rare back then so everyone was stuck with 1 type of character they use in pvp
most mages i've fought didn't have tumble it was either dual ele/sof 20% majority was playing sof(most for anti dispell) mages don't have any defenses now only tumble i personally prefer sof over tumble and use ac cults

when you use elf racial it gives except for backstab when used by orcs
• chance to hit: bonus 3х;
• chance to backstab: increased;
• armour: bonus 3х;

My issue with the current state is it takes forever to kill

meta now is either have 15, 30, or both anti crit and use anti dbl+trpl+ac cult(if mage) whoever they're fighting against I've fought some for 10-15 mins fights during that time i either do 0 crit or 1 crit

PS: check attached file for example check how many crits i did :)


i have no problems killing mages as orc just spend more every fight that's basically it either you spend 10 pd per fight or lose

S a m a r a, baton, manashield, kot idk who else when undispellable potions was rampant all of them were using it was way harder to fight against them back then 2020-2023 cause pd was limited only those who buy or who grind more i remember 500 plat was like 2-3 pd bonus imagine free to play not spending the same vs fighting them it's guaranteed lose hell i couldn't even kill baton 1v1 when i can't dispell his sanc

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Chifir criticaly hit for 248142 HP and kills you.

This is a party-play semi-fat orc. I mean, if in solo PvP there are complaints about mages and “it’s impossible to hit them” (mostly about Wind cults), then in party play after the gear updates, the imbalance got even more brutal:
the orc has 160–170k HP + SOF/Roll + resists + elemental negation (sometimes) + 200k damage.
And some random elf (today it was a Doppel), who happened to be in the group, just dies from a mage’s damage with 140–180% mana ?

From my very humble observations, elves are the most screwed right now. Even Ghost being a hereditary pointy-ear to the bone, switched to an orc because he was dying in the first 10 ticks on any realm. And now — everything’s great: lives, kills, enjoys life.

00:17:52 [_DoppelgangeR_]: [Gyomei Himejima]: listen to me, just))) make yourself a party orc, 100 strength, 70 HP
00:17:59 [_DoppelgangeR_]: [Gyomei Himejima]: you’ll be killing and just standing


Other than nerfing mage AC and Wind cult influence, so they die to orcs in solo (as they should), I currently have no ideas what to do with orc immortality in group-fight.

Maybe it makes sense to give elves back circular defense, tying it to daggers — as a cure against orcs + protection from unkillable elf-tanks / elf-orcs appearing.

Also: the problems I’m describing mostly concern experienced players. Me as a representative of stoic noobs who press 1-2-3-4-5 with their hands, play a mage and die equally fast to all races, classes and builds ?.

00:17:51 [Gyomei Himejima]: [Chifir]: stop dispell me with the whole group already
00:19:11 [Chifir]: [Gyomei Himejima]: well sorry, everyone knows you’re honest and not using a clicker)


The rant is over, good day everyone.
 
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+++

Kaka want to hit with only axe+maul with +CHTH bonus against full wind (15) cults/guild.
i also use axe+maul prec+str w/ 15 prec cults but my total prec doesn't even reach 11k lol barely 7k


NAMLESS18 said:
elf-orcs appearing..
reason why elf orc existed was due to double racial it didn't exist back then when there was no remove cd


back then elf-stab w/ hammer/axe used to exist in 345 i played alot in that since free to play vs 540 range back in '09-'11
 
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