Повторюсь, всем кто ушел из-за "жадных админов" можете написать что пт сейчас каждый день фармится на досках, что за перезахват королества 1.5к пт в день дают и можно собраться и играть, что скоро допки можно будет вешать за квесты (+10% усиления), что ракушки за рыбалку есть сейчас, что могаш будет выгодней. Мне кажется, есть варик попробовать поиграть. А если опять кричать что "(ник или альянс подставьте тут) наныли", то толку опять не будет. Я не могу стараться сделать игру лучше для игроков, если игроки не хотитят играть и ищут оправдания этого не делать ))
You should send this type of message to the emails of registered accounts so old players actually see what you're doing.
Just an outside observers perspective from someone who played from 2007 until maybe 2016-2018,
Бады ушли из за нытья осф и фиксов под их нытье. Я как данатил так бы и данатил будь игра адекватной и будь в этом смысл. Про жадных админов и игру не вливая за остальных не скажу скажу за себя покупалась все за реал Ради поддержания стороны или создания какого то движа в игре ничего не получал. Как говорил люцифер выигрывают не уровни кланов а кол-во активных игроков. Теперь актива нету но есть осф пусть данатят за всех кто перестал данатить и ушёл из за нанытых фиксов или порезаных статов чего либо. Баланса в работе треугольника расового нету подкрад убивает мага и орка маг убивает орка и иногда подкрада успевает слить. Баланса в пвп составляющей (онлайн сторон) так же нет. осады религ бои так же нету и думаю не будет из за онлайна.
The game has ALWAYS been that way, back in the day it was the original phantoms alliance that owned everything which produced an income. Lucifer himself had periods, when I played, where you would always see him in big groups being able to farm religion experience while others weren't accepted into whatever groups because one of the people in there, that the rest needed, didn't like them.
At one point in time, I had control of the Vittoria account which was originally one of Asteroid's family members accounts, if I remembered right, and it was passed down through different Phantom members, for them to play, as it had 1.0 gear, back when that was rare and expensive.
I lasted maybe three days before Agreynel got drunk and got me kicked off of it after I joined a group for a religious fight and she randomly started being aggressive, lol. This was back when account sharing was still officially against the rules, too, so it showed even back then things were one-sided and certain people were being allowed an advantage. I also played the accounts JohnnyBravo and Outlawd for a while, that was before Outlawd died.
Anyway, it's always been a social game. And the extremities of how difficult things become are exposed with a smaller player base.
Ну значит есть 2 путя как в том анекдоте... Либо ты порежеш все по итогу потому что комы как отжимали мульто али так и будут переодически это делать дабы получить призы ибо людей вернуть думаю не реально или восстанавливай алхим содержанок своих ради создания движа на радость али OSF) я вижу только так это все. Но те кто знают о содержанках данатить сюда увы не будут ибо нету смысла играть против бесплатного админ алхима)
How is bringing people back not realistic? They played DarkSwords cause there were no other games like it, their characters still exist. There are still no games that really 'scratch' the DarkSwords itch. Players left because of game changes, and then that had a domino affect that caused their friends to leave, then the servers split and yadda yadda yadda, it's not that they *wouldn't* come back - but;
1.) most people that used to play don't watch the forum, like I do, nor are they in discord or ingame, which leads into;
2.) MAD needs to email all the registered accounts periodic updates, maybe even change domain cause the last few I saw mentioned being sent for like, codes or whatever I cant remember exactly, never hit my gmail account so maybe the domain is being blocked, who knows. If you want older players to return, they need to know what's changed.
To add onto this, I guess you could say '3.)', if people try to return and make tickets, MAD needs to actually read and respond to them in a timely manner, don't ignore them.
I myself tried to return several times over the last 7 years, and I've easily spent over $10,000 playing Darkswords, EASILY, and MAD didn't even respond to my ticket, and I've lodged several over the years since I got banned. I was buying artefacts back in 2007 - 2008, back when a single cheap 0.4 was like $200-$300, lol.
For someone that literally grew up playing DarkSwords (I made my account in January 2007, so I was 13 years old, and I was last active like 2019, so I played for over 12 years from 13 years old until I was 25 years old.), to be treated that way pretty much shows me that there was never any respect towards the players anyway. I was a dealer on the other server after the split, i was a helper on both servers, a mod on both servers during different periods, yadda yadda yadda.
I joined the discord today, scrolled through the chat logs and I see another person a few months ago saying they were trying to get access to their old account, had lodged a ticket and MAD also ignored them. MAD again did not respond to them, in Discord, all they got was troll comments from manashield and co (P.S. not surprised to see manashield's attitude hasn't changed in the last 10 years).
You can't complain no one wants to play and you need donators and then ignore older people that did spend trying to return, I know for SURE I'm not going to make a new character, as I'm the complete opposite time zone to half the people that do play, and half of them are all cliqued up with friends and will not be friendly / accept you in, which is the exact same issue ya'll are complaining about a few times within this thread.
I've seen a lot of changes that seem quite nice for the game, in terms of playing, but you'll never solve things being one-sided in say, PVP and group fights by;
Мне представлялось, что рано или поздно, игроки дойдут до того, что выгодней и практичней делать стенки с меньшим кол-вом алхима с обоих сторон. К сожалению, так не получилось. Игроки во всем продолжают винить админа и как-то договориться не в состоянии. Админ должен решать все возникшие трудности игроков, а сами они могут их решать, только нарушая правила игры.
Things will 'never just work out' when you leave it to the players, getting new players may even things up over time, but it will still be weighted to one side just like it used to be 15 years ago. You need real, ingame incentives that drive players to do what you want. You can manipulate alliance size, group size, give benefits to only x players in a group, ie too many players will negatively affect group player stats, these are just examples but there are unique ways to solve issues.
You need to streamline things, make the overall picture more consistent and stable, another example are the mixing of ru/en and how its handled ingame, ie things like chat moderation or basic things such as social media updates or landing page updates being all over the place. The leadership of this game ALWAYS had an issue with letting other people 'help' with things - it took ambergames YEARS to make the order process through dealers more efficient, thats one blazing example I can throw out there about how you can allow others to help processes within the game easier and quicker and not need to rely on admins who don't want to be or can't be present. All absolutely basic management principles, and none of this is meant to be an insult - I wouldn't be here typing this long ass wall of text if I didn't like the game or want it to succeed.
Anyway, I shall fade away into obscurity again.