So thought I would brainstorm some idea's here for events. #1 Lucky Spin. So this idea is basically that, for a certain amount of days players get the option of logging onto the site and spinning a virtual wheel (or something along those lines) that randomly rewards them with items. This can also have two different tiers, one for people that have bought platinum since event started and one for people that haven't, both have different rewards with the platinum spinners having better rewards or the same rewards just a bigger multiple of items given. #2 Voting System. I would also like to suggest this idea again, having voting links on the website that can be clicked once a day per IP address that give rewards, either items or currency, which would allow more people to gain exposure to our game thus increasing player numbers and also stimulate the in-game market. #3 New Tournaments. A new tournament type may introduce extra interest into DarkSwords. Maybe team events, where players all type a command to enter then the game would mix them into even teams, ie one tank, mage and hitter per team. The game would automatically assign a protection chain (Dwarf - Hitter - Mage) and the teams would be dropped into the same 3x3 square. Also, I have an idea that I have seen used on another game that worked VERY well. Players could log on to the DarkSwords site and build themselves a character for this particular tournament, they would all be hitters with same level and religion levels, with their choice of gear and essences. When entering the tournament their character would be changed into the one they have built and be transferred to a pot shop where they can pick whatever pots they want up to their weight capacity. This would provide not only an equal playing field but also give more fun to the players. The rewards for this tournament would of course be less than the actual tournament with your own character but still worth entering. #4 Optional Sign Up PvP Arena. This idea would allow characters to open a window and sign up for a 1v1 arena, each player would be ranked within this arena and would start on 0 points every month. When signing up, the server would match you against an opponent of around the same point amount, and upon winning a match you would receive an amount of points, which raises your rank in the arena, at the end of the week the players in the top 20 ranks would receive gold to spend at a special arena shop that would have unique items not offered anywhere else in-game. This would also not reward religion experience. Upon entering the arena you will be teleported from your current location and returned once the fight is over will full hp and mp. #5 Brewing/PvE Events. I was thinking, most of our events are all PvP based or along those lines. Why don't we have events for PvE or brewing? Here are some ideas that come to mind. One could be a quest line of the sort, starting with a message or post about monsters starting to overrun whole regions, with increased spawn rates in those regions of monsters, we could set a quota for that hour or day with an amount of monsters to be killed, with the reward being maybe x2 damage or something for the rest of the day or it could even be done on weekends and last the rest of the weekend. And this is all I can think of for now, if I have any more ideas I will post them on this topic. If anyone has any suggestions or comments to add, don't be afraid to post them below, this is for the benefit of us all so everyone's opinion is welcome.